The Walking Project is a series of live new media performances, walks, that take place in various cities around the world, normally previously unvisited by the artist.
In each of the works the artist designs a set of rules determining the starting point, duration and navigation of each walk. The rules depend on the city in which the walk takes place and the art event for which it is designed. Thus, the history, architecture, culture, climate and geography of the city are all taken into consideration.
Most walks depend on an interaction with a remote audience (located in a gallery, public and/or virtual space), facilitated through various means of telecommunications technology (mobile phones, GPS, Internet).
The project explores on the one hand the aspect of human-human and human-technology interdependence and on the other hand the tension between our desire and fear of both freedom/choice and control/boundaries.
The idea of The Walking Project originated in 2006, but it only fully developed as a project in mid 2008.